That PAX rideshare game show idea reminds me how much pressure and split-second strategy can change an experience. Being thrown into unpredictable situations, reacting fast, and adapting on the fly is what makes it entertaining to watch and play. I’ve felt a similar kind of tension in strategy games that mix survival and planning, especially horror-themed ones where every decision matters. Haunted Dorm leans into that mindset with defensive choices and escalating difficulty, which scratches the same itch for me. I recently shared some thoughts on it here. https://haunteddormmodapk.com
That PAX rideshare game show idea reminds me how much pressure and split-second strategy can change an experience. Being thrown into unpredictable situations, reacting fast, and adapting on the fly is what makes it entertaining to watch and play. I’ve felt a similar kind of tension in strategy games that mix survival and planning, especially horror-themed ones where every decision matters. Haunted Dorm leans into that mindset with defensive choices and escalating difficulty, which scratches the same itch for me. I recently shared some thoughts on it here. https://haunteddormmodapk.com